About Slice Master
You launch a knife, and it spins end-over-end. Your job is to guide it across a level while slicing everything that's slice-able: watermelons, glass panels, chickens (yes, really), wooden boards. Time a tap right and the blade lands clean. Time it wrong and you bounce off the wrong surface and miss the next target.
The game is built on a tactile satisfaction — slicing things feels good in the same way popping bubble wrap does. There are 30+ short levels, boss stages, and upgrade mechanics if you want them. Or you can just play through until you stop wanting to. Dadish vibes.
Controls
- Click / tap — launch or re-aim the knife
- Hold on some levels — delays release for precision
- No keyboard required. Fully mouse / touch driven.
Tips
- Watch the spin. Before you tap, look at where the blade's rotation will be when it hits your target. You're aiming a spinning object, not a straight line.
- Corner targets are mercy-slices. The hitbox is forgiving at edges. If you're close, you usually get the slice.
- Don't rush boss levels. Each boss has 2–3 safe windows per second. Identify the window first, then commit.
- Upgrade damage before skins. Skins are cosmetic. Damage matters on boss rounds.
Why it's here
Same reason as the others — it's a small polished indie-vibe game that you can pick up and put down. Perfect post-Dadish decompression.